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Axial Deformation Technology for Parameterized Mannequin Modeling

机译:参数化人体模型的轴向变形技术

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Spatial geometric deformation is the core technology of surface modeling. Implement quadric modeling by modified basic entity or existing models. In order to avoid low effectiveness which is brought by operating underlying geometric primitives directly, two key problems need to be solved. These are selecting the appropriate features of the mannequin as a basis for deformation and modifying mannequin with effective deformation technology. This article introduces axial deformation to adjust the mannequin. Feature parameters are determined according to anthropometrical approach and theory. Taken into consideration the intuition of the manipulation, choose cubic polynomial interpolation curve to define axial curve. Use parallel offset and rotation interpolation to construct the local moving frame. Both template and result models are described in terms of polygonal meshes. The remarkable advantages of this method are the simplicity of operating, the intuition of input and the quick speed of modeling. The method can be effectively applied to simulation environment in need of individual mannequins.
机译:空间几何变形是表面建模的核心技术。通过修改的基本实体或现有模型实现二次建模。为了避免通过直接运行底层几何原语来引起的低效性,需要解决两个关键问题。这些是选择人体模型的适当特征作为具有有效变形技术的变形和改性时装模特的基础。本文介绍了轴向变形以调整时装模特。特征参数根据人类测量方法和理论确定。考虑到操纵的直觉,选择立方多项式插值曲线来定义轴向曲线。使用并行偏移和旋转插值构造本地移动框架。在多边形网格方面描述了两种模板和结果模型。这种方法的显着优势是操作的简单性,输入的直觉和型号的快速速度。该方法可以有效地应用于需要个体时装模特的仿真环境。

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