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Design and implementation of playing soccer communication system and strategy algorithm on humanoid robot soccer kidsize

机译:人体机器人机器人足球踢足球交流系统的设计与实现儿童化

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This paper explains about the development of communication system and strategy algorithms for humanoid robot soccer. Communication module is used to determine the state of the game and communication within a team. Strategy module gets information such as the condition of the field from perception module, position of the robot on the field from localization module, orientation from the compass, and state game from communication module to determine what action should be carried out by the motion module. Robot that acts as executor is a robot which has a distance closer to the ball than the other robots. Other robots will still chase the ball until the robot head tilt angle is 30 degrees. Results show, communication and strategy have successfully implemented among the robots. Robot can score a goal with maximum of 3 times passing without any robot opponent and time to transmit data between robots is less than 0.5 seconds.
机译:本文介绍了人形机器人足球通信系统的发展和战略算法。通信模块用于确定团队中的游戏状态和通信。策略模块获取来自感知模块的现场条件的信息,从定位模块,来自罗盘的方向的机器人的位置,以及来自通信模块的状态游戏,以确定运动模块应该执行的操作。充当执行者的机器人是一个机器人,其比其他机器人更靠近球的距离。其他机器人仍将追逐球,直到机器人头倾斜角度为30度。结果表明,沟通和战略在机器人中成功实施。机器人可以在没有任何机器人对手和机器人之间传输数据的时间小于0.5秒的时间来获得最多3次的目标。

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