Generating high quality synthesized views is key factors in the successful adoption of multiview and stereoscopic 3D TV technology. One of the main issues regarding synthesized views is the occluded regions which appear as holes in the virtual views. Filling these holes is even more challenging when only one view is available and other views need to be generated via extrapolation. These holes must be filled with texture data that resembles the real texture that would exist in the real view. We present a new method for filling these holes, which allows for realistic texture data to be used, thus improving the perceived quality of the extrapolated view. Our subjective results show that our method outperforms the current state-of-the art synthesizing approach.
展开▼