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Stochastic Language Generation in Dialogue using Recurrent Neural Networks with Convolutional Sentence Reranking

机译:使用经常性神经网络与卷积句重新划分的随机语言生成

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The natural language generation (NLG) component of a spoken dialogue system (SDS) usually needs a substantial amount of handcrafting or a well-labeled dataset to be trained on. These limitations add significantly to development costs and make cross-domain, multi-lingual dialogue systems intractable. Moreover, human languages are context-aware. The most natural response should be directly learned from data rather than depending on predefined syntaxes or rules. This paper presents a statistical language generator based on a joint recurrent and convolutional neural network structure which can be trained on dialogue act-utterance pairs without any semantic alignments or predefined grammar trees. Objective metrics suggest that this new model outperforms previous methods under the same experimental conditions. Results of an evaluation by human judges indicate that it produces not only high quality but linguistically varied utterances which are preferred compared to n-gram and rule-based systems.
机译:口头对话系统(SDS)的自然语言生成(NLG)组件通常需要大量的手工或待培训的标记良好的数据集。这些限制显着增加了开发成本,使跨领域,多语言对话系统棘手。此外,人类语言是情境感知。应直接从数据中学习最自然的响应,而不是根据预定义的语法或规则来学习。本文介绍了一种基于联合反复和卷积神经网络结构的统计语言发生器,该结构可以在没有任何语义对齐或预定义的语法树上训练在对话动作对的对话动作对。客观指标表明,在相同的实验条件下,这种新模型优于以前的方法。人类法官评估结果表明它不仅产生高质量但是语言上变化的话语,与N-GRAM和规则的系统相比是优选的。

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