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Intended Actions: Risk Is Conflicting Incentives

机译:拟采取的行动:风险与激励措施冲突

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Most methods for risk analysis take the view that risk is a combination of consequence and likelihood. Often, this is translated to an expert elicitation activity where likelihood is interpreted as (qualitative/ subjective) probabilities or rates. However, for cases where there is little data to validate probability or rate claims, this approach breaks down. In our Conflicting Incentives Risk Analysis (CIRA) method, we model risks in terms of conflicting incentives where risk analyst subjective probabilities are traded for stakeholder perceived incentives. The objective of CIRA is to provide an approach in which the input parameters can be audited more easily. The main contribution of this paper is to show how ideas from game theory, economics, psychology, and decision theory can be combined to yield a risk analysis process. In CIRA, risk magnitude is related to the magnitude of changes to perceived utility caused by potential state changes. This setting can be modeled by a one shot game where we investigate the degree of desirability the players perceive potential changes to have.
机译:大多数风险分析方法都认为风险是后果和可能性的组合。通常,这被翻译成专家启发活动,其中可能性被解释为(定性/主观)概率或比率。但是,对于很少有数据可以验证概率或费率声明的情况,此方法会失效。在我们的冲突激励风险分析(CIRA)方法中,我们根据冲突激励对风险建模,在风险激励中,将风险分析者的主观概率与利益相关者感知的激励进行了交易。 CIRA的目的是提供一种可以更轻松地审核输入参数的方法。本文的主要贡献在于展示如何将博弈论,经济学,心理学和决策论的思想相结合以产生风险分析过程。在CIRA中,风险量级与潜在状态变化导致的感知效用变化量有关。此设置可以通过一次射击游戏来建模,在该游戏中我们调查玩家感知到的潜在变化的可取程度。

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