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Three dimersional object modeling via minimal surfaces

机译:通过最小曲面进行三维对象建模

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A novel geometric approach for 3D object segmentation and representation is presented. The scheme is based on geometric deformable surfaces moving towards the objects to be detected. We show that this model is equivalent to the computation of surfaces of minimal area, better known as 'minimal surfaces,' in a Riemannian space. This space is defined by a metric induced from the 3D image (volumetric data) in which the objects are to be detected. The model shows the relation between classical deformable surfaces obtained via energy minimization, and geometric ones derived from curvature based flows. The new approach is stable, robust, and automatically handles changes in the surface topology during the deformation. Based on an efficient numerical algorithm for surface evolution, we present examples of object detction in real and synthetic images.
机译:提出了一种用于3D对象分割和表示的新的几何方法。 该方案基于向待检测物体移动的几何可变形表面。 我们表明,该模型相当于在Riemannian空间中更好地称为“最小表面”的最小区域的表面。 该空间由从3D图像(体积数据)感引起的度量来定义,其中要检测到对象。 该模型显示了经过能量最小化获得的经典可变形表面之间的关系,以及导出的基于曲率的流动的几何形状。 新方法是稳定的,稳健的,并且在变形期间自动处理表面拓扑的变化。 基于一种高效的表面演化数值算法,我们在实际和合成图像中提出了对象的示例。

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