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A Spatio-temporal Algorithmic Point of View on Firing Squad Synchronisation Problem

机译:射击小队同步问题的时空算法观点

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Firing Squad Synchronization Problems are well known to be solvable by voluminous transition tables describing signals traveling and colliding. In this paper, we show that it is possible to solve it by expressing directly the fact that we want a recursive division of the space into two parts of equal size, and a notification when no further division is possible. Using fields - objects associating a value to every point in space and time - as primitive objects, the solution is designed algorithmically by a semantically-intuitive decomposition of the global evolution into simpler evolutions. The system we obtain has several interesting characteristics : it is understandable, time-optimal, tackles many initial configurations, and allows a new interpretation of the traditional signals and collisions point of view. We will quickly sketch how we can obtain a finite state automaton by reduction of the system using the Lipschitz-continuity of involved fields, and a kind of tail-recursivity property of the dependencies.
机译:众所周知,射击队同步问题可以通过描述信号传播和碰撞的大量过渡表来解决。在本文中,我们表明可以通过直接表达以下事实来解决该问题:我们希望将空间递归划分为相等大小的两个部分,并在无法进一步划分时发出通知。通过使用字段(将值与时空的每个点相关联的对象)作为原始对象,该解决方案是通过将全局演化语义分解为更简单的演化而在算法上进行设计的。我们获得的系统具有几个有趣的特征:它易于理解,时间最优,可以处理许多初始配置,并且可以对传统信号和碰撞的观点进行新的解释。我们将快速勾勒出如何通过使用所涉及字段的Lipschitz连续性和依赖项的一种尾递归特性来简化系统,从而获得有限状态自动机。

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