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Parallel Branch-and-Bound Skeletons: Message Passing and Shared Memory Implementations

机译:并行分支和绑定骨架:消息传递和共享内存实现

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The aim of this article is to describe the design and the implementation of skeletons for the Branch-and-Bound technique. The library developed provides sequential and parallel resolution patterns to solve optimization problems through this technique on a wide range of parallel computing platforms. To use the skeletons proposed to solve a particular problem, the skeleton filler has to specify the type of the problem, the type of the solution and the specific characteristics of this paradigm using the C++ programming language, and the user does not need to have any knowledge in parallelizations techniques. This paper describes the sequential and the parallel algorithms for message passing and shared memory platforms, and shows computational results for the 0-1 knapsack problem on an Origin 3000.
机译:本文的目的是描述用于分支和绑定技术的骨骼的设计和实现。该库开发提供顺序和并行分辨率模式,以通过在各种并行计算平台上通过该技术解决优化问题。要使用建议解决特定问题的骨架,骨架填充物必须指定问题的类型,解决方法的类型和使用C ++编程语言的该范例的特定特征,而用户不需要有任何方法并行化技术中的知识。本文介绍了消息传递和共享内存平台的顺序和并行算法,并显示了原点3000上0-1背包问题的计算结果。

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