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An NVC Emotional Model for Conversational Virtual Humans in a 3D Chatting Environment

机译:在3D聊天环境中用于会话虚拟人的NVC情感模型

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This paper proposes a new emotional model for Virtual Humans (VHs) in a conversational environment. As a part of a multi-users emotional 3D-chatting system, this paper focus on how to formulate and visualize the flow of emotional state denned by the Valence-Arousal-Dominance (VAD) parameters. From this flow of emotion over time, we successfully visualized the change of VHs' emotional state through the proposed emoFaces and emdMotions. The notion of Non-Verbal Communication (NVC) was exploited for driving plausible emotional expressions during conversation. With the help of a proposed interface, where a user can parameterize emotional state and flow, we succeeded to vary the emotional expressions and reactions of VHs in a 3D conversation scene.
机译:本文为对话环境中的虚拟人(VH)提出了一种新的情感模型。作为多用户情感3D聊天系统的一部分,本文着重于如何制定和可视化由Valence-Arousal-Dominance(VAD)参数确定的情感状态流。从这种情绪随时间流逝的过程中,我们通过提出的emoFaces和emdMotions成功地可视化了VH的情绪状态的变化。非言语交流(NVC)的概念被用来在谈话过程中推动合理的情感表达。借助建议的界面,用户可以在其中设置情绪状态和流量的参数,我们成功地改变了3D对话场景中VH的情绪表达和反应。

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