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Study on Simulation of Sandstorm Based on OpenGL

机译:基于OpenGL的沙尘暴模拟研究

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摘要

In order to realistically simulate sandstorm, which is one kind of natural scene, by computer, the shape and motion state of sand when the sandstorm occurs are studied and analyzed in this topic. The sandstorm simulation system is based on VC++ 6.0 Build environment with OpenGL graphics library as its application program interface. It is adopted particle system to simulate the motion of sand particle and fog function in OpenGL to simulate dim environment. The simulation results show that the system is able to realistically simulate the scene of sandstorm and achieve the balances between real time and authenticity.
机译:为了真实地模拟一种自然风沙暴,利用计算机对沙尘暴发生时沙粒的形状和运动状态进行了研究和分析。沙尘暴模拟系统基于VC ++ 6.0 Build环境,并以OpenGL图形库作为其应用程序接口。它采用粒子系统模拟了OpenGL中的沙粒运动和雾功能,以模拟昏暗的环境。仿真结果表明,该系统能够真实地模拟沙尘暴的发生场景,并在实时性和真实性之间取得平衡。

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