首页> 外文会议>2011 14th International Conference on Network-Based Information Systems >A 3-Stage Transition Model of the Architecture of Mobile Social Games: Lessons from Mobile Social Games in Japan
【24h】

A 3-Stage Transition Model of the Architecture of Mobile Social Games: Lessons from Mobile Social Games in Japan

机译:手机社交游戏架构的三阶段过渡模型:日本手机社交游戏的启示

获取原文

摘要

Since the wide adoption of Open Social by SNS providers between late 2009 and middle 2010, the mobile business in Japan has quickly turned into the direction of item purchasing. This revenue-generating engine is so powerful that it has changed the landscape of mobile business and the game business in Japan. In less than 2 years, the market involving the item purchasing of mobile social games quickly reached the level of a billion US dollars. This gold-rush has facilitated the rapid evolution of mobile social games as massive numbers of users have gained and incorporated their collective mobile social experience. This has also leveraged the evolution of the architecture of mobile social games. The author proposes a three-stage evolutionary view of the architecture of mobile social games and presents its implications for mobile business engineering.
机译:自2009年底至2010年中,SNS提供商广泛采用Open Social后,日本的移动业务已迅速转变为物品购买的方向。该创收引擎功能强大,以至于改变了日本移动业务和游戏业务的格局。在不到2年的时间里,涉及移动社交游戏项目购买的市场迅速达到了10亿美元的水平。淘金热推动了移动社交游戏的快速发展,因为大量用户已经获得并整合了他们的集体移动社交体验。这也充分利用了移动社交游戏架构的发展。作者对移动社交游戏的体系结构提出了一个三阶段的进化观点,并提出了其对移动业务工程的意义。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号