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Accelerating Tumour Growth Simulations on Many-Core Architectures: A Case Study on the Use of GPGPU within VPH

机译:加速多核架构上的肿瘤生长模拟:VPH中GPGPU的使用案例研究

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Simulators of tumour growth can estimate the evolution of tumour volume and the quantity of various categories of cells as functions of time. However, the execution time of each simulation often takes several dozens of minutes (depending upon the dataset resolution), which clearly prevents easy interaction. The modern graphics processing unit (GPU) is not only a powerful graphics engine but also a highly parallel programmable processor featuring peak arithmetic performance and memory bandwidth that substantially outpaces its CPU counterpart. However, despite this, the GPU is little used in the context of the Virtual Physiological Human (VPH). This paper provides a case study to demonstrate the performance advantages that can be gained by using the GPU appropriately in the context of a VPH project in which the study of tumour growth is a central activity. We also analyse the algorithm performance on different modern parallel processing architectures, including multicore CPU and many-core GPU.
机译:肿瘤生长的模拟器可以估计肿瘤体积的演变以及各种细胞的数量随时间的变化。但是,每个模拟的执行时间通常要花费数十分钟(取决于数据集的分辨率),这显然妨碍了轻松的交互。现代图形处理单元(GPU)不仅是功能强大的图形引擎,还是高度并行的可编程处理器,具有出色的算术性能和显着超过其CPU同类产品的内存带宽。但是,尽管如此,在虚拟生理人(VPH)的情况下,很少使用GPU。本文提供了一个案例研究,以说明在VPH项目中适当使用GPU可以获得的性能优势,在VPH项目中,以肿瘤生长为研究重点。我们还分析了不同现代并行处理架构(包括多核CPU和多核GPU)上算法的性能。

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