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On the performance of games using solid state drives

机译:关于使用固态硬盘的游戏性能

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Since games typically demand considerable computer resources, game players will often purchase new technologies to improve their game performance. One such technology is the solid state drive (SSD) with the potential to provide significantly better performance than the traditional hard disk drive (HDD). However, while the benefits of SSDs to drive access speeds can be demonstrated, the benefits to computer game performance is largely unknown. This paper presents a detailed study comparing the performance of SSDs to HDDs for several popular computer games. Initial experiments provide read access speeds on both a desktop PC and a laptop to provide a baseline for SSD and HDD comparison. Then, detailed experiments are run for three computer games, Civilization IV, Portal 2, and Torchlight, covering a range of disk activity types. Analysis of the results shows SSDs compared with HDDs provide a 25% improvement to game boot times and game start times, but no significant improvement to game save times.
机译:由于游戏通常需要大量的计算机资源,因此游戏玩家通常会购买新技术来提高其游戏性能。一种这样的技术是固态驱动器(SSD),它有可能提供比传统硬盘驱动器(HDD)更好的性能。但是,虽然可以证明SSD可以提高访问速度,但对于计算机游戏性能的好处却鲜为人知。本文提供了一项详细的研究,比较了几种流行的计算机游戏中SSD与HDD的性能。初始实验在台式PC和笔记本电脑上都提供了读取访问速度,从而为SSD和HDD的比较提供了基准。然后,针对三种计算机游戏(文明IV,门户2和Torchlight)进行了详细的实验,涵盖了一系列磁盘活动类型。结果分析表明,与HDD相比,SSD将游戏启动时间和游戏启动时间缩短了25%,但对游戏保存时间没有明显的改善。

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