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Process Choreography for Human Interaction Computer-Aided Simulation

机译:用于人机交互计算机辅助仿真的过程编排

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Design errors can suppose a unaffordable load for the production costs. Allowing product designers to de ne behavioral patterns that describe the interaction of future users of the system can reduce the number of design errors. These patterns can be used to simulate how users respond to stimuli of products detecting problems at early stages of product development. Choreography systems to simulate the interaction among devices and services defined using commercially available workflow engines have been used in previous work (as the European project VAALID). However, the complexity of human behavior models requires much more expressive workflow languages for their definition. In this work, a highly expressive Workflow engine is presented. This system solves the problem of expressiveness in the representation of the interaction of human behavior models in the VAALID project.
机译:设计错误可能会导致无法承受的生产成本负担。使产品设计师可以定义描述系统未来用户交互行为的行为模式,可以减少设计错误的数量。这些模式可用于模拟用户如何响应产品的刺激,并在产品开发的早期阶段发现问题。在以前的工作中(如欧洲项目VAALID)已经使用了编排系统来模拟使用市售工作流引擎定义的设备和服务之间的交互。但是,人类行为模型的复杂性要求使用更具表现力的工作流语言来进行定义。在这项工作中,提出了一个具有高度表现力的工作流引擎。该系统解决了在VAALID项目中人类行为模型的交互表示中的表达性问题。

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