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GPU Computation in Bioinspired Algorithms: A Review

机译:生物启发算法中的GPU计算:综述

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摘要

Bioinspired methods usually need a high amount of computational resources. For this reason, parallelization is an interesting alternative in order to decrease the execution time and to provide accurate results. In this sense, recently there has been a growing interest in developing parallel algorithms using graphic processing units (GPU) also ref-ered as GPU computation. Advances in the video gaming industry have led to the production of low-cost, high-performance graphics processing units (GPUs) that possess more memory bandwidth and computational capability than central processing units (CPUs). As GPUs are available in personal computers, and they are easy to use and manage through several GPU programming languages (CUDA, OpenCL, etc.), graphics engines are being adopted widely in scientific computing applications, particularly in the fields of computational biology and bioinformatics. This paper reviews the use of GPUs to solve scientific problems, giving an overview of current software systems.
机译:受生物启发的方法通常需要大量的计算资源。由于这个原因,并行化是一种有趣的选择,它可以减少执行时间并提供准确的结果。从这个意义上讲,最近人们对使用图形处理单元(GPU)开发并行算法的兴趣不断增长,这些图形处理单元也称为GPU计算。视频游戏行业的进步导致了低成本,高性能图形处理单元(GPU)的生产,它们比中央处理器(CPU)拥有更多的内存带宽和计算能力。由于GPU在个人计算机中可用,并且易于通过多种GPU编程语言(CUDA,OpenCL等)使用和管理,因此图形引擎已在科学计算应用中被广泛采用,尤其是在计算生物学和生物信息学领域。本文回顾了使用GPU解决科学问题的方法,并概述了当前的软件系统。

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