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Bipartite Graph Matching on GPU over Complete or Local Grid Neighborhoods

机译:GPU在完整或局部网格邻域上的二部图匹配

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Several schedule and assignment tasks can be modeled as a bipartite graph matching optimization, aiming to retrieve an optimal set of pairs connecting elements from two distinct sets. In this paper we investigate how to compute a weighted bipartite graph matching on Graphics Processing Units (GPUs) inspired by its low cost and increasing parallel processing power. We propose a data-parallel approach to be computed using GPUs processing kernels based on The Auction Algorithm, and data structures that allow it to be applied to problems modeled over complete bipartite graphs and also over huge bipartite graphs with connections across the neighborhood systems from two sets of ID, 2D or 3D data grids.
机译:可以将多个计划和分配任务建模为二部图匹配优化,旨在从两个不同的集合中检索连接元素的最佳对集合。在本文中,我们研究了如何在图形处理单元(GPU)上以其低成本和不断增强的并行处理能力为灵感来计算加权二部图匹配。我们提出了一种数据并行方法,该方法将使用基于拍卖算法的GPU处理内核进行计算,并采用数据结构将其应用于在完整二部图以及巨大的二部图上建模的问题,这些二分图之间的邻域系统之间的连接来自两个ID,2D或3D数据网格集。

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