首页> 外文会议>Annual ACM symposium on user interface software and technology;UIST 2010 >Interactive Calibration of a Multi-Projector System in a Video-Wall Multi-Touch Environment
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Interactive Calibration of a Multi-Projector System in a Video-Wall Multi-Touch Environment

机译:在视频墙多点触控环境中对多投影仪系统进行交互式校准

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Wall-sized interactive displays gain more and more attention as a valuable tool for multiuser applications, but typically require the adoption of projectors tiles. Projectors tend to display deformed images, due to lens distortion and/or imperfection, and because they are almost never perfectly aligned to the projection surface. Multi-projector video-walls are typically bounded to the video architecture and to the specific application to be displayed. This makes it harder to develop interactive applications, in which a fine grained control of the coordinate transformations (to and from user space and model space) is required. This paper presents a solution to such issuesimplementing the blending functionalities at an application level allows seamless development of multi-display interactive applications with multi-touch capabilities. The description of the multi-touch interaction, guaranteed by an array of cameras on the baseline of the wall, is beyond the scope of this work which focuses on calibration.
机译:壁挂式交互式显示器作为多用户应用程序的宝贵工具越来越受到关注,但通常需要采用投影仪砖。由于镜头变形和/或瑕疵,并且由于投影机几乎永远不会与投影表面完美对齐,因此投影机往往会显示变形的图像。多投影仪视频墙通常与视频体系结构以及要显示的特定应用程序绑定在一起。这使得开发交互式应用程序变得更加困难,在交互式应用程序中,需要对坐标转换(进出用户空间和模型空间)进行精细控制。本文提出了针对此类问题的解决方案,在应用程序级别实现混合功能可无缝开发具有多点触摸功能的多显示器交互式应用程序。在墙的基线上由一系列摄像头保证的多点触摸交互的描述超出了本工作的范围,该工作侧重于校准。

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