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AN AGENT-BASED SIMULATION APPROACH TO THE CIRCULAR OPEN DIMENSION PROBLEM

机译:基于代理的圆形开放尺寸问题的模拟方法

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Cutting and packing problems generally address the cutting or packing of smaller items into a larger container object. Usually, the main methodologies used in the Circular Open Dimension Problem (CODP) are nonlinear programming methods or methods that combine different heuristics. The aim of this project is at devising and using an agent-based simulation approach to determine the length of the open rectangle in CODP; more specifically, we look into the Circular two-dimension Open Dimension Problem. Agents (circles, which can have different dimensions) were given a set of simple rules that allow them to be placed in the world (i.e. an open rectangle). These rules are inferred from the formal CODP formulation and from the behavior defined in the agents.
机译:切割和包装问题通常将较小物品的切割或包装成较大的容器物体。通常,在圆形开放尺寸问题(CODP)中使用的主要方法是结合不同启发式的非线性编程方法或方法。该项目的目的是设计和使用基于代理的仿真方法来确定CODP中的开放矩形的长度;更具体地说,我们研究了圆形二维开放尺寸问题。给出了一系列简单规则的代理(圆圈,可以具有不同的尺寸),使它们允许将它们放在世界(即开放式矩形)中。这些规则从正式的CODP制定和代理中定义的行为推断出来。

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