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On-chip network design considerations for compute accelerators

机译:计算加速器的片上网络设计注意事项

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There has been little work investigating the overall performance impact of on-chip communication in manycore compute accelerators. In this paper we evaluate performance of a GPU-like compute accelerator running CUDA workloads and consisting of compute nodes, interconnection network and the graphics DRAM memory system using detailed cycle-level simulation. First, we study performance of a baseline architecture employing a scalable mesh network. We then propose several microarchitectural techniques to exploit the communication characteristics of these applications while providing a cost-effective (i.e., low area) on-chip network. Instead of increasing costly bisection bandwidth, we increase the the number of injection ports at the memory controller router nodes to increase terminal bandwidth at the few nodes. In addition, we propose a novel “checkerboard” on-chip network which alternates between conventional, full-routers and half -routers with limited connectivity. This network is enabled by limited communication of the many-to-few traffic pattern. We describe a minimal routing algorithm for the checkerboard network that does not increase the hop count.
机译:在许多核心计算加速器中,几乎没有研究调查片上通信对整体性能的影响。在本文中,我们使用详细的循环级仿真评估了运行CUDA工作负载,由计算节点,互连网络和图形DRAM内存系统组成的类似GPU的计算加速器的性能。首先,我们研究采用可扩展网状网络的基准架构的性能。然后,我们提出了几种微体系结构技术,以利用这些应用程序的通信特性,同时提供具有成本效益(即低面积)的片上网络。我们没有增加昂贵的二等分带宽,而是增加了内存控制器路由器节点上的注入端口数量,以增加少数节点上的终端带宽。此外,我们提出了一种新颖的“棋盘式”片上网络,该网络可以在连接受限的常规,全路由器和半路由器之间进行切换。通过多对少流量模式的有限通信来启用此网络。我们描述了一种不会增加跳数的棋盘网络最小路由算法。

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