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Solving Fluid/Rigid Body Interaction Problem by A Cartesian Interface Method

机译:用笛卡尔界面法求解流体/刚体相互作用问题

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Fluid-rigid body interaction problems are solved by a novel fixed uniform mesh approach which use a level set function to implicitly track the fluid-rigid interface. The interface boundary conditions are also captured implicitly by combing a Ghost Fluid method with level set method. A reflective boundary condition is used to populate the ghost cells and the resulting heating errors are corrected by employing isobaric fix technique. This approach can be easily extended to three dimensional questions since no mesh motion or modification is required. It also has the applicability for problems with complex object motion and complex geometry. The method has been shown with several two dimensional examples to successfully simulate the fluid/rigid body interaction problems.
机译:流体-刚体相互作用问题通过一种新颖的固定均匀网格方法解决,该方法使用水平集功能隐式跟踪流体-刚体界面。界面边界条件也可以通过将“幽灵流体”方法与“液位设置”方法结合使用来隐式捕获。反射边界条件用于填充幻影单元,并通过采用等压定影技术来纠正由此产生的加热误差。由于不需要网格运动或修改,因此该方法可以轻松地扩展到三维问题。它也适用于复杂的对象运动和复杂的几何图形问题。已经用几个二维示例显示了该方法,以成功模拟流体/刚体相互作用问题。

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