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Transductive Segmentation of Textured Meshes

机译:纹理网格的传导分割

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This paper addresses the problem of segmenting a textured mesh into objects or object classes, consistently with user-supplied seeds. We view this task as transductive learning and use the flexibility of kernel-based weights to incorporate a various number of diverse features. Our method combines a Laplacian graph regularizer that enforces spatial coherence in label propagation and an SVM classifier that ensures dissemination of the seeds characteristics. Our interactive framework allows to easily specify classes seeds with sketches drawn on the mesh and potentially refine the segmentation. We obtain qualitatively good segmentations on several architectural scenes and show the applicability of our method to outliers removing.
机译:本文解决了与用户提供的种子一致地将纹理化网格划分为对象或对象类的问题。我们将此任务视为转导学习,并利用基于内核的权重的灵活性来合并各种不同的功能。我们的方法结合了Laplacian图正则化器和SVM分类器,后者可在标签传播中增强空间连贯性,而SVM分类器可确保种子特征的传播。我们的交互式框架可以轻松地在网格上绘制草图,从而指定类种子,并有可能优化分割。我们在几个建筑场景上获得了高质量的分割,并证明了我们的方法在离群值去除方面的适用性。

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