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Fostering student involvement and collaboration in a non-majors' programming course

机译:在非专业的编程课程中促进学生的参与和协作

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The ubiquitous lecture, using a slide show or the traditional blackboard, is, arguably, best used at the end of an introduction to a programming topic, not at the onset. This paper documents a technique which demonstrates that illustrating the programming construct and syntax is best delivered through an example, by showing students actual code samples, actual runs, demonstrations, and tests, before the syntax of the construct is introduced. Moreover, one student from the class is selected to act as the “typist” (rather than the instructor) to enter code into the IDE which is visible to the rest of the class. By introducing the student to a well-structured illustration and having students get first-hand experience on the subject matter, students are more involved in the classroom, participate and play a role towards attaining the lesson''s goals. This is supported with empirical data that shows students'' inclination toward the idea of partaking in an active, collaborative classroom.
机译:可以说,使用幻灯片放映或传统的黑板无处不在的演讲,最好是在编程主题介绍的结尾而不是一开始就使用。本文介绍了一种技术,该技术通过在向学生介绍结构的语法之前向他们展示实际的代码示例,实际的运行,演示和测试,通过一个示例来说明编程的结构和语法是最好的。此外,从班级中选出一名学生作为“打字员”(而不是讲师)将代码输入到IDE中,该代码对于班级的其余部分都是可见的。通过向学生介绍结构合理的插图并让学生获得有关该主题的第一手经验,学生将更多地参与课堂活动,参与并为实现本课程的目标发挥作用。这得到了经验数据的支持,该数据显示了学生对在积极,协作的课堂中学习的想法的偏爱。

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