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Discussion on the symbolic features of animation characters' modeling language

机译:动画人物造型语言符号特征探讨

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Experienced hundred years of developing history, animation today becomes not only an important form and narrative adopted by the mass media, but also a main force and significant impetus for the ecological formation and development of visual culture. Hence the ontological study on the animation art becomes increasingly vital and essential, while the modeling of the animation characters is a key component of the animation art ontology, and the most important visual element in motivated movies as well. This paper gives a systemized study on and interpretation of its modeling language, guided by the knowledge in the fields of semantics and pragmatics, combined with a large amount of cases of animation characters modeling, analyzes and systematically discusses the symbolic constituent of “painting” and “moving” in the animation characters modeling, and induces as well as sums up the various aspects of symbolic features.
机译:经历了一百多年的发展历史,今天的动画不仅成为大众媒体采用的重要形式和叙事,而且还成为视觉文化生态形成和发展的主要力量和重要动力。因此,关于动画艺术的本体研究变得越来越重要和重要,而动画角色的建模是动画艺术本体的关键组成部分,也是激励电影中最重要的视觉元素。本文以语义和语用学领域的知识为指导,对其建模语言进行了系统的研究和解释,并结合大量的动画人物建模案例,分析并系统地讨论了“绘画”和“绘画”的符号组成。在动画角色建模中“运动”,并诱导和总结符号特征的各个方面。

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