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Parallel Cycle Based Logic Simulation Using Graphics Processing Units

机译:使用图形处理单元的基于并行循环的逻辑仿真

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Graphics Processing Units (GPUs) are gaining popularity for parallelization of general purpose applications. GPUs are massively parallel processors with huge performance in a small and readily available package. At the same time, the emergence of general purpose programming environments for GPUs such as CUDA shorten the learning curve of GPU programming. We present a GPU-based parallelization of logic simulation algorithm for electronic designs. Logic simulation is a crucial component of verification of electronic designs that allows one to check whether the design behaves according to the specifications. Verification of electronic designs consumes more than 60% of the overall design cycle. Any attempts to speedup the verification process (and logic simulation) results in great savings and shorter time-to-market. We develop a parallel cycle-based logic simulation algorithm that uses And Inverter Graphs (AIGs) as design representations and exploits the massively parallel GPU architecture. We demonstrate several orders of speedups on benchmarks using our system.
机译:图形处理单元(GPU)在通用应用程序的并行化方面越来越受欢迎。 GPU是大规模并行处理器,具有小巧易用的封装,性能卓越。同时,诸如CUDA之类的GPU通用编程环境的出现缩短了GPU编程的学习曲线。我们提出了一种用于电子设计的基于GPU的逻辑仿真算法并行化算法。逻辑仿真是电子设计验证的关键组成部分,它使人们可以检查设计是否符合规范。电子设计的验证消耗了整个设计周期的60%以上。任何试图加快验证过程(和逻辑仿真)的尝试都可以节省大量资金,并缩短产品上市时间。我们开发了一种基于并行周期的逻辑仿真算法,该算法使用And Inverter Graphs(AIG)作为设计表示,并利用了大规模并行GPU架构。我们使用我们的系统在基准测试中演示了几个加速命令。

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