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TugGraph: Path-preserving hierarchies for browsing proximity and paths in graphs

机译:TugGraph:保留路径的层次结构,用于浏览图中的邻近度和路径

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Many graph visualization systems use graph hierarchies to organize a large input graph into logical components. These approaches detect features globally in the data and place these features inside levels of a hierarchy. However, this feature detection is a global process and does not consider nodes of the graph near a feature of interest. TugGraph is a system for exploring paths and proximity around nodes and subgraphs in a graph. The approach modifies a pre-existing hierarchy in order to see how a node or subgraph of interest extends out into the larger graph. It is guaranteed to create path-preserving hierarchies, so that the abstraction shown is meaningful with respect to the structure of the graph. The system works well on graphs of hundreds of thousands of nodes and millions of edges. TugGraph is able to present views of this proximal information in the context of the entire graph in seconds, and does not require a layout of the full graph as input.
机译:许多图可视化系统使用图层次结构将大型输入图组织为逻辑组件。这些方法在全局范围内检测数据中的特征,并将这些特征放置在层次结构的各个级别内。但是,此特征检测是一个全局过程,并且不考虑图形中靠近感兴趣特征的节点。 TugGraph是一个用于探索图中节点和子图周围的路径和邻近度的系统。该方法修改了预先存在的层次结构,以查看感兴趣的节点或子图如何扩展到更大的图中。可以确保创建保留路径的层次结构,从而使所显示的抽象对于图的结构有意义。该系统在成千上万个节点和数百万条边的图形上运行良好。 TugGraph能够在几秒钟内显示整个图的上下文中该近端信息的视图,并且不需要完整图的布局作为输入。

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