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A method for modeling conceptual design with irregular surface

机译:一种不规则曲面的概念设计建模方法

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摘要

A new method of fast modeling conceptual model with irregular complicated surfaces is presented for fast and good design. Based on a Poly surface that is transferred from a NURBS surface, the 3-D model is established through a 2-D image corresponding to the conceptual complicated surface utilizing the Opacity and Displacement processes, also with the surface adjustment of SurfaceMapper(WSM)-3D Max commend. Experimental results show that this method of modeling can achieve the conceptual model with irregular complicated surfaces in a short time and with less data quantity.
机译:提出了一种快速建模具有不规则复杂曲面的概念模型的新方法,以实现快速,良好的设计。基于从NURBS曲面传递来的Poly曲面,利用不透明度和位移过程,还通过SurfaceMapper(WSM)的表面调整,通过与概念上复杂的曲面相对应的2-D图像,建立了3-D模型。 3D Max值得推荐。实验结果表明,该建模方法可以在短时间内以较少的数据量实现具有不规则复杂曲面的概念模型。

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