首页> 外文会议>IFIP(International Federation for Information Processing) TC13 international conference on Human-computer interaction;INTERACT 2009 >Virtual Teams and Human Work Interaction Design -Learning to Work in and Designing for Virtual Teams
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Virtual Teams and Human Work Interaction Design -Learning to Work in and Designing for Virtual Teams

机译:虚拟团队和人工交互设计-学习在虚拟团队中工作和设计

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The boundaries and work processes for how virtual teams interact are undergoing changes, from a tool and stand-alone application orientation, to the use of multiple generic platforms chosen and redesigned to the specific context. These are often at the same time designed both by professional software developers and the individual members of the virtual teams, rather than determined on a single organizational level. There may be no impact of the technology per se on individuals, groups or organizations, as the technology for virtual teams rather enhance situation ambiguity and disrupt existing task-artifact cycles. This ambiguous situation calls for new methods for empirical work analysis and interaction design that can help us understand how organizations, teams and individuals learn to organize, design and work in virtual teams in various networked contexts.
机译:虚拟团队互动的边界和工作流程正在发生变化,从工具和独立应用程序导向,到选择使用多个通用平台并将其重新设计为针对特定环境的变化。这些通常是同时由专业软件开发人员和虚拟团队的各个成员设计的,而不是在单个组织级别上确定的。该技术本身可能不会对个人,团体或组织产生影响,因为用于虚拟团队的技术反而会增强情境的模糊性并破坏现有的任务工件周期。这种模棱两可的局面要求进行实证工作分析和交互设计的新方法,这些方法可以帮助我们了解组织,团队和个人如何在各种网络环境中学习如何在虚拟团队中组织,设计和工作。

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