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For Your Eyes Only: Controlling 3D Online Games by Eye-Gaze

机译:只为您的眼睛:Eye-Gaze控制3D在线游戏

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Massively multiplayer online role-playing games, such as World of Warcraft, have become the most widespread 3D graphical environments with millions of active subscribers worldwide. People with severe motor impairments should be able to take part in these games without the extent of their disability being apparent to others online. Eye gaze is a high bandwidth modality that can support this. We have developed a software device that uses gaze input in different modes for emulating mouse and keyboard events appropriate for interacting with on-line games. We report an evaluation study that investigated gaze-based interaction with World of Warcraft using the device. We have found that it is feasible to carry out tasks representative of game play at a beginners skill level using gaze alone. The results from the locomotion task part of the study show similar performance for gaze-based interaction compared with a keyboard and mouse. We discuss the usability issues that arose when completing three types of tasks in the game and the implications of these for playing of this type of game using gaze as the only input modality.
机译:诸如《魔兽世界》之类的大型多人在线角色扮演游戏已经成为最广泛的3D图形环境,在全球拥有数百万活跃用户。患有严重运动障碍的人应该能够参加这些游戏,而其残障程度对于在线其他人而言并不明显。眼睛凝视是可以支持此功能的高带宽模式。我们开发了一种软件设备,该设备使用不同模式的注视输入来模拟适合与在线游戏进行交互的鼠标和键盘事件。我们报告了一项评估研究,该研究调查了使用该设备与魔兽世界的基于凝视的互动。我们发现,仅使用注视就可以在初学者的技能水平上执行代表游戏玩法的任务。该研究的运动任务部分的结果显示,与键盘和鼠标相比,基于注视的交互具有相似的性能。我们讨论了完成游戏中三种类型的任务时出现的可用性问题,以及这些问题对于使用凝视作为唯一输入形式的这种类型的游戏的影响。

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