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LOCALISATION CUES AFFECT EMOTIONAL JUDGEMENTS - RESULTS FROM A USER STUDY ON SCARY SOUND

机译:本地化影响情绪判断的线索-用户对恐惧声音的研究结果。

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The current paradigm for creating emotional impact in game sound is to carefully choose which sounds to play. This paper takes an alternative approach, suggesting that emotional impact of sounds can be affected by choosing how to play those sounds. We describe a novel concept for emotional sound design - emotional fine-tuning - and show how it is possible to systematically influence the emotional impact of a single sound sample. A controlled user study with 8 subjects confirmed that changing the reproduction of a sample so that source localization of the sound is challenged will increase its perceived scariness compared to the same sound with clearly detectable source. The work extends experimental research on emotion perception in sound. It has practical implications for sound design in games and other interactive media.
机译:当前在游戏声音中产生情感影响的范例是仔细选择要播放的声音。本文采用了另一种方法,建议可以通过选择如何播放声音来影响声音的情感影响。我们描述了一种新颖的情感声音设计概念-情感微调-并展示了如何系统地影响单个声音样本的情感影响。一项针对8位受试者的受控用户研究证实,与具有清晰可检测音源的相同声音相比,改变样本的再现性从而使声音的声源定位受到挑战将增加其感知的恐惧感。这项工作扩展了对声音情感感知的实验研究。它对游戏和其他交互式媒体中的声音设计具有实际意义。

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