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A Child and a Robot Getting Acquainted - Interaction Design for Eliciting Self-Disclosure

机译:一个孩子和一个机器人熟悉 - 引发自披露的交互设计

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In order to facilitate a sustainable long-term interaction between a child and a robot they need to get acquainted with one another. In this paper we discuss the foundation, the rationale, and the evaluation (N = 75) of our design for an autonomous robot conversational partner that engages with Dutch children (8-11 y.o.) in a getting acquainted interaction. The main objective of the robot is to elicit children to self-disclose. Firstly, we discuss five interaction design patterns (IDPs) that proved to be successful in autonomously eliciting and processing self-disclosures. Secondly, we compared two robot behavior profiles. The behavior profiles can be relatively considered as being more and less energetic. We manipulated the movement speed, the speech rate and volume, the use of high/low energy language, waiting time before responding, and the order of high/low energy activities. Results show that the less energetic behavior profile significantly leads to more self-disclosure.
机译:为了促进孩子和机器人之间的可持续长期互动,他们需要彼此熟悉。 在本文中,我们讨论了我们设计的基础,理由和评估(n = 75),这是我们与荷兰儿童(8-11 Y.)与熟悉的互动一起使用的自治机器人对话伙伴的设计。 机器人的主要目标是引出儿童自我披露。 首先,我们讨论了五种互动设计模式(IDP),被证明是成功的自主诱惑和处理自我披露。 其次,我们比较了两个机器人行为概况。 行为概况可以相对被认为是越来越少的精力充沛。 我们操纵运动速度,语音率和体积,使用高/低能量语言,在响应前等待时间,以及高/低能量活动的顺序。 结果表明,能量的行为概况较低,显着导致更多的自披露。

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