首页> 外文会议>International Symposium on Visual Computing;ISVC 2008 >Generation of Unit-Width Curve Skeletons Based on Valence Driven Spatial Median (VDSM)
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Generation of Unit-Width Curve Skeletons Based on Valence Driven Spatial Median (VDSM)

机译:基于价位驱动空间中位数(VDSM)的单位宽度曲线骨架的生成

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3D medial axis (skeleton) extracted by a skeletonization algorithm is a compact representation of a 3D model. Among all connectivity-preservation skeletonization methods, 3D thinning algorithms are generally faster than the others. However, most 3D thinning algorithms cannot guarantee generating a unit-width curve skeleton, which is desirable in many applications, e.g. 3D object similarity match and retrieval. This paper presents a novel valence driven spatial median (VDSM) algorithm, which eliminates crowded regions and ensures that the output skeleton is unit-width. The proposed technique can be used to refine skeletons generated from 3D skeletonization algorithms to achieve unit-width. We tested the VDSM algorithm on 3D models with very different topologies. Experimental results demonstrate the feasibility of our approach.
机译:通过骨架化算法提取的3D中间轴(骨架)是3D模型的紧凑表示。在所有保留连接性的框架化方法中,3D稀疏算法通常比其他算法更快。但是,大多数3D稀疏算法不能保证生成单位宽度的曲线骨架,这在许多应用中是理想的,例如3D对象相似度匹配和检索。本文提出了一种新颖的价驱动空间中位数(VDSM)算法,该算法消除了拥挤的区域并确保输出骨架为单位宽度。所提出的技术可用于细化从3D骨架化算法生成的骨架,以实现单位宽度。我们在拓扑非常不同的3D模型上测试了VDSM算法。实验结果证明了我们方法的可行性。

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