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Landform Skeleton Reconstruction from Unorganized Points

机译:杂乱无章的地形骨架重建

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摘要

Landform skeleton are lines that indicate significant topographic features of the terrain. It is widely used in mapping and surveying, hydrology simulation, topography representation and engineering designing. In order to derive the landform skeleton, many kinds of data source have been used, including digitized contour lines, Grid-DEMs and TIN. As time goes by, more and more unorganized points have been acquired, created, maintained and disseminated in many fields. Those unorganized points are the most original and important information which is vital for mapping and surveying. How to extract the feature lines from unorganized points has been the hot-pot in computer design and reverse-engineering. Methods used to extract landform features in existence have shown dependence on data types and thresholds more or less. In the paper, the view sheds principle used to extract the feature points has been put forward and then those points have been organized into feature lines according to related rules. The result has shown that the view sheds principle can extract the features and give the levels of feature points.
机译:地形骨架是指示地形重要地形特征的线。它广泛用于制图和测绘,水文模拟,地形表示和工程设计。为了导出地形骨架,已使用了多种数据源,包括数字化轮廓线,Grid-DEM和TIN。随着时间的流逝,越来越多的无组织点已在许多领域中获得,创建,维护和传播。这些无组织的点是最原始和最重要的信息,对于制图和测量至关重要。如何从无组织的点中提取要素线一直是计算机设计和逆向工程领域的热点。用于提取现有地形特征的方法已或多或少地显示出对数据类型和阈值的依赖性。提出了用于提取特征点的视域算法,然后根据相关规则将这些点组织为特征线。结果表明,视图棚原理可以提取特征并给出特征点的级别。

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