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LAPTOP-BASED WHOLE-EARTH TERRAIN VISUALIZATION USING GEOSPECIFIC IMAGERY

机译:基于地球特定影像的基于膝上型计算机的全地可视化

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This paper outlines the capabilities of a terrain visualization program which can view very large databases in real time. Geospecific imagery and gridded height data are used to render a "digital earth" on a WGS-84 spheroid. Culling and rendering of the dataset can be run on a PC laptop with a current 3D graphics chipset. Database size is not limited to how much can be loaded into memory, rather it is limited by the hard drive storage, since data is read from disk(s) in real time. Imagery resolution can range from space-level resolutions measured in kilometers to high-resolution ground-level imagery with sub-meter accuracy. Imagery data is automatically paged in at proper levels of detail as the viewer moves from a higher altitude to a lower altitude. Data can also be shared among multiple instances running on a network. Applications such as track viewing, inclusion of building models in the scene, as well as video playback on the terrain from aerial cameras are demonstrated.
机译:本文概述了地形可视化程序的功能,该程序可以实时查看非常大的数据库。地理图像和栅格化的高度数据用于在WGS-84椭球体上绘制“数字地球”。可以在具有当前3D图形芯片组的PC笔记本电脑上运行数据集的剔除和渲染。数据库大小不限于可以加载到内存中的数量,它还受硬盘驱动器存储的限制,因为数据是从磁盘实时读取的。影像分辨率的范围从以千米为单位的空间分辨率到亚米级精度的高分辨率地面图像。当观看者从较高的高度移至较低的高度时,图像数据会以适当的详细程度自动分页。数据也可以在网络上运行的多个实例之间共享。演示了诸如轨迹查看,在场景中包含建筑模型以及从航空摄像机在地形上回放视频等应用程序。

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