首页> 外文会议>Smart Graphics >Building Smart Embodied Virtual Characters
【24h】

Building Smart Embodied Virtual Characters

机译:建立智能的虚拟人物

获取原文
获取外文期刊封面目录资料

摘要

Embodied conversational characters are autonomous, graphically embodied virtual creatures that live in a 2D or 3D virtual environment. They are able to interact intelligently with human users, other characters, and their digital environment. While for decades research has concentrated on geometric body modelling and the development of animation and rendering techniques for virtual characters, other qualities have now come in focus as well, including the provision of conversational skills as well as the simulation of believable behavior including affect and peculiarities induced by individual personality traits. As a consequence, the domain of virtual characters has become much more diverse and now encompasses a wide range of disciplines, from computer graphics and animation to AI and more recently also psychology, sociology as well as design and arts. The current paper discusses a number of design issues that arise when building an application with one or more embodied characters. By means of selected sample applications we also illustrate a yet ongoing development of animated presentation agents starting with TV-style information presenters to highly interactive multi-character scenarios in which information is conveyed to the user in the form of multi-party conversations.
机译:体现的对话角色是生活在2D或3D虚拟环境中的自治的,以图形方式体现的虚拟动物。他们能够与人类用户,其他角色及其数字环境进行智能交互。尽管数十年来的研究集中在几何体建模以及虚拟角色的动画和渲染技术的开发上,但其他质量现在也成为关注焦点,包括提供会话技巧以及模拟包括情感和特殊性在内的可信行为由个人的人格特质诱发。结果,虚拟角色的领域变得更加多样化,现在涵盖了广泛的学科,从计算机图形和动画到AI,最近还包括心理学,社会学以及设计和艺术。本白皮书讨论了在构建具有一个或多个具体角色的应用程序时出现的许多设计问题。通过选定的示例应用程序,我们还说明了动画演示代理的持续发展,从电视样式的信息演示者开始,到高度互动的多字符场景,在这种情况下,信息以多方对话的形式传达给用户。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号