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Kids Get Sick Too: A Proposed Child Simulator Sickness Questionnaire

机译:孩子们也会生病:拟议的儿童模拟器疾病问卷

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The increasing use of video games and virtual reality for education, as well as entertainment, warrants a method of assessing the degree to which these modalities of presentation may adversely affect the viewers. For adults, this tool currently exists in the Simulator Sickness Questionnaire (SSQ; Kennedy, Lane, Berbaum, & Lilienthal, 1993). However, for children, who are more exposed to these technologies and who are more prone to these adverse effects, there is no appropriate method of attaining this important information. Often, researchers will attempt to adapt some of the questions on the SSQ to fit their purposes; however this creates a completely unstandardized method of assessing the amount of simulator sickness experienced. This paper introduces a Child Simulator Sickness Questionnaire as a simple, short, standardized method of collecting simulator sickness symptom data for children.
机译:越来越多地使用视频游戏和虚拟现实进行教育以及娱乐,保证了一种评估这些呈现方式可能会对观看者产生不利影响的程度的方法。对于成年人,该工具目前存在于《模拟疾病调查表》(SSQ; Kennedy,Lane,Berbaum和Lilienthal,1993年)中。但是,对于儿童来说,他们更容易接触到这些技术,并且更容易受到这些不利影响的影响,因此没有获得这种重要信息的适当方法。研究人员通常会尝试适应SSQ上的某些问题以适应他们的目的。但是,这创建了一种完全不标准化的方法来评估所经历的模拟器疾病的数量。本文介绍了儿童模拟器疾病问卷,这是一种收集儿童模拟器疾病症状数据的简单,简短,标准化的方法。

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