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TOWARDS 2D IMAGE MORPHING

机译:迈向2D图像变形

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摘要

This paper presents an overview of our research work over the past few years on polygon decomposition, skeleton construction, polygon morphing and boundary extraction, describing a few results and conclusions from our work. Given a pair of 2D images, we use Interactive Snakes to extract the boundaries of objects of interest and then apply our morphing algorithm on the extracted object boundaries. It concerns the geometrical properties which should be preserved during the evolution of one object into another avoiding shape distortions in the intermediate process of morphing.
机译:本文概述了过去几年我们在多边形分解,骨架构造,多边形变形和边界提取方面的研究工作,并描述了我们的一些工作成果和结论。给定一对2D图像,我们使用Interactive Snakes提取感兴趣对象的边界,然后在提取的对象边界上应用变形算法。它涉及在一个物体演化为另一个物体期间应避免在变形的中间过程中发生形状变形的几何特性。

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