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Puzzles and games

机译:拼图和游戏

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摘要

Because students have different learning styles, it's important to incorporate multiple teaching techniques into the classroom experience. One such technique is the use of puzzles and games in the classroom to reinforce the learning objectives. Many topics in Computer Science are well suited for coverage in such a game. Several in-class puzzles and games have been used in the Computer Science program at this institution in recent years. In basic and advanced courses, simple crossword puzzles reinforce terminology and Jeopardy!®-style games help students master material with short answers. In the most recent iteration of the Operating Systems course, a BattleThreads game and a Process State Transition game helped students appreciate different approaches to process and thread management. The latter two games have been assessed for their effectiveness, providing several insights into what makes a good in-class game for teaching operating systems concepts, and how theexisting games can be improved.
机译:由于学生的学习风格不同,因此将多种教学技术融入课堂体验中非常重要。一种这样的技术是在教室中使用拼图和游戏来强化学习目标。计算机科学中的许多主题都非常适合在此类游戏中进行报道。近年来,该机构在计算机科学计划中使用了一些课堂上的难题和游戏。在基础和高级课程中,简单的填字游戏可以增强术语和 Jeopardy!®风格的游戏,帮助学生掌握答案简短的材料。在 Operating Systems 操作系统的最新迭代中,一个 BattleThreads 游戏和一个 Process State Transition游戏帮助学生认识到处理和线程化的不同方法管理。对后两个游戏的有效性进行了评估,从而提供了一些洞察力,使他们可以了解如何制作一款优秀的课堂游戏来教授操作系统概念,以及如何改进现有游戏。

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