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Maya

机译:玛雅人

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摘要

This paper presents Maya, a multi-paradigm, scalableand extensible network modeling framework for emulatingdistributed applications. A novel three-tier architecture isproposed to integrate three disparate modeling paradigms,namely, discrete event models, analytical models and physicalnetwork interfaces into one unified framework of Maya.As the first effort to integrate all three paradigms intoone framework, this paper discusses the implementationsof Maya using Qualnet, fluid flow based TCP model andphysical network interface. It addresses the performanceissues involved in attaining the real time constraints imposedby distributed applications and demonstrates the effectivenessof using analytical models in Maya. Furthermore, it identifies the negative impact on real time performance through the computation intensive ordinary differential equation (ODE) solver in the fluid flow model. A new approach to interleaved executions of the fluid flow model is proposed to hide ODE solver turnaround time. As aresult, the percentage of packets missing their deadlines has been reduced from more than 6% to less than 0.2%.
机译:本文介绍了Maya,它是一种用于仿真分布式应用程序的多范式,可伸缩和可扩展的网络建模框架。提出了一种新颖的三层架构,将三个不同的建模范例(即离散事件模型,分析模型和物理网络接口)集成到一个统一的Maya框架中。使用Qualnet,基于流体流量的TCP模型和物理网络接口。它解决了实现分布式应用程序施加的实时约束所涉及的性能问题,并演示了在Maya中使用分析模型的有效性。此外,它还通过流体模型中的计算密集型常微分方程(ODE)求解器确定了对实时性能的负面影响。提出了一种新的交错执行流体流动模型的方法,以隐藏ODE求解器的周转时间。结果,错过了最后期限的数据包的百分比已从超过6%减少到不到0.2%。

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