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TODS: A DISTRIBUTED PERSISTENT OBJECT STORE

机译:TODS:分布式持久对象商店

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This paper presents a distributed persistent object store designed to simplify scalable service in cluster environment. This distributed object store, called TODS (Tsinghua Object Data Store), presents a single-imaged, transparent persistent and object-oriented view of the storage devices of the whole cluster. TODS is designed to be incremental scalable and efficient, and also has the properties of the high concurrency, high throughput and availability which are necessary for scalable service. TODS supports distributed ACID transactions within the cluster, which qualifies its use in the building of complex transactional services. And the user interface of TODS is fitter for building service than that of file system, and significantly easier to use than that of RDBMS. TODS is a reusable platform for scalable service in cluster by forming many general data management functions into one independent layer. This paper gives the motivation, principle and architecture of TODS. Some technique details are also discussed. In our performance experiments, the system scales smoothly to a 36-node server cluster and achieves 11,160 In-memory reads/sec.
机译:本文提出了一种分布式持久对象存储,旨在简化集群环境中的可伸缩服务。这种称为TODS(清华对象数据存储)的分布式对象存储,提供了整个集群的存储设备的单映像,透明的持久性和面向对象的视图。 TODS被设计为增量可伸缩且高效的,并且还具有可伸缩服务必需的高并​​发性,高吞吐量和可用性的特性。 TODS支持群集内的分布式ACID事务,从而有资格在复杂事务服务的构建中使用它。而且,TODS的用户界面比文件系统的界面更适合构建服务,并且比RDBMS的界面更易于使用。通过将许多通用数据管理功能形成一个独立的层,TODS是集群中可伸缩服务的可重用平台。本文给出了TODS的动机,原理和体系结构。还讨论了一些技术细节。在我们的性能实验中,该系统可平滑扩展到36个节点的服务器群集,并实现11,160个内存读取/秒。

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