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A 3-D graphical system for interactive adjustment and verification of multiple axes of motion for the upper extremity

机译:用于交互式调整和验证上肢多轴运动的3-D图形系统

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With advances in computer graphic workstations and graphics oriented software, new kinematic modeling is under constant development. Previous kinematic models have been developed but their workstations and/or software have become outdated. Buford, et al. developed an interactive kinematic simulation on Evans and Sutherland systems (ps300, ps330, and ps390) which are no longer available. Lin, et al. developed a three-dimensional kinematic simulation on an Evans and Sutherland workstation with PHIGS programming software. Since PHIGS (Programmer's Hierarchical Interactive Graphis System 1988 ISO Graphics Standard) is no longer the accepted standard for graphics software, this simulation is no longer portable.
机译:随着计算机图形工作站和面向图形的软件的进步,新的运动学建模正在不断发展。已经开发了先前的运动学模型,但是它们的工作站和/或软件已经过时了。 Buford等。在不再可用的Evans和Sutherland系统(ps300,ps330和ps390)上开发了交互式运动学仿真。 Lin等。使用PHIGS编程软件在Evans和Sutherland工作站上开发了三维运动学仿真。由于PHIGS(程序员的分层交互式Graphis系统1988 ISO图形标准)不再是图形软件的公认标准,因此该模拟不再可移植。

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