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Finite element contact algorithms in K-dyna3D suitable for the simulation of high speed impact and penetration problems

机译:K-DYNA3D中有限元接触算法适用于高速冲击和渗透问题的模拟

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Slide surface subroutines in K-DYNA3D have been rewritten and augmented to extend the limitations of traditional finite elements to applications in the simulation of high speed impact and penetration problems with extensive material damage andstructural failure. The new algorithms reconfigure slide surfaces at every time step to take into account solid and shell element removal after failure. Mass, in the form of free nodes and element groups, continues to interact correctly with appropriatemaster surfaces. Hydrodynamic material models enable the analysis of hypervelocity penetration of solid materials. Additional tools that automatically define, activate and deactivate slide surfaces in the course of a calculation minimize the cpu-intensive nature of the algorithms, allowing large assessments of complex impacting structures. Representative simulations of aircraft crash and hypervelocity impact are demonstrated.
机译:K-DYNA3D中的滑动表面子程序已经被重写并增强以扩展传统有限元对高速冲击和渗透问题的应用中的应用,具有广泛的物质损坏和结构故障。新算法在每次步骤中重新配置幻灯片曲面,以考虑在故障后的实心和壳元素删除。质量以自由节点和元素组的形式,继续与申请专利的表面正确交互。流体动力材料模型能够分析固体材料的超胶质渗透。在计算过程中自动定义,激活和停用滑动表面的附加工具最小化算法的CPU密集性,允许对复杂的影响结构进行大量评估。对飞机崩溃和超胶质抗冲击的代表性模拟。

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