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3D knee-motion tracking from sequences of radiographs

机译:从射线照相序列的3D膝盖运动跟踪

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In this paper, a 3D model-based approach is proposed for tracking 3D motion (positions and orientations) of the knee from sequences of 2D radiographs. Conventional methods using external skin markers or body model do not accurately reflect motion of the underlying bone. In contrast, our method is to use sequences of radiographs for direct visualization of bone motion during activities. A 3D texture-mapped volume rendering is used to simulate a radiograph image, a 2D projected image of the 3D model data. A Quadtree-based normalized correlation algorithm is employed to measure similarity between the projected 2D model image and the pre-processed radiograph image. An optimization routine iterates the six motion parameters until the optimal similarity is obtained. This method has been evaluated using test data collected from an anatomically accurate radiographic knee phantom, specifically femur part of the phantom. Further testing is underway using in-vivo radiograph image sequences of a canine hindlime during treadmill walking.
机译:在本文中,提出了一种基于3D模型的方法,用于从2D射线照片的序列跟踪膝关节的3D运动(位置和方向)。使用外部皮肤标记或车身模型的常规方法不能精确地反映下面的骨骼的运动。相比之下,我们的方法是在活动期间使用用于直接可视化骨运动的X射线照相序列。 3D纹理映射的卷渲染用于模拟X光片图像,3D模型数据的2D投影图像。基于四级的归一化相关算法用于测量投影2D模型图像与预处理的X线图像之间的相似性。优化例程迭代六个运动参数,直到获得最佳相似性。已经使用从解剖学上准确的射线照相膝关节幻影,特别是幻影的股骨部分收集的测试数据来评估该方法。在跑步机行走期间使用犬的XINDlime的体内放射线图像序列进行进一步测试。

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