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Seamless Multimedia Broadcasting over cdma2000 BCMCS Networks

机译:在CDMA2000 BCMCS网络上的无缝多媒体广播

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Recent advances in communication and mobile computing have made it possible for cellular networks and digital broadcasting systems to converge on the basis of their common multimedia applications. We analyze the real-time characteristics of a cdma2000 1xEV-DO broadcast and multicast service (BCMCS) system, and propose a system architecture to provide seamless multimedia services. We found that jitter in the processing time of the Reed-Solomon decoder can lead to a discontinuity in multimedia streaming, and we therefore estimated the Reed-Solomon decoding time on a common mobile platform for a given bit error-rate or fading margin in the channel. Next we evaluated the jitter bound and the best cache size for real-time applications in BCMCS. This analysis allows us to suggest a system architecture based on the Jitter-EDD model to ensure the continuity of real-time services for multimedia applications over a 3G cellular broadcast network, and to provide a better quality of service.
机译:通信和移动计算的最近进步使得蜂窝网络和数字广播系统可以基于其常见的多媒体应用来汇聚。我们分析了CDMA2000 1xev-DO广播和多播服务(BCMCS)系统的实时特征,并提出了一个系统架构以提供无缝的多媒体服务。我们发现芦苇所罗门解码器的处理时间中的抖动可以导致多媒体流中的不连续,因此我们估计了在通用移动平台上的簧片解码时间,用于给定的塔差速率或衰落余量渠道。接下来,我们评估了BCMC中的实时应用程序的抖动绑定和最佳缓存大小。该分析允许我们建议基于Jitter-EDD模型的系统架构,以确保在3G蜂窝广播网络上的多媒体应用的实时服务的连续性,并提供更好的服务质量。

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