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Fast spheres, shadows, textures, transparencies, and imgage enhancements in pixel-planes

机译:像素平面中的快速球体,阴影,纹理,透明度和图像增强

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摘要

Pixel-planes is a logic-enhanced memory system for raster graphics and imaging. Although each pixel-memory is enhanced with a one-bit ALU, the system's real power comes from a tree of one-bit adders that can evaluate linear expressions Ax+By+C for every pixel (x,y) simultaneously, as fast as the ALUs and the memory circuits can accept the results. We and others have begun to develop a variety of algorithms that exploit this fast linear expression evaluation capability. In this paper we report some of those results. Illustrated in this paper is a sample image from a small working prototype of the Pixel-planes hardware and a variety of images from simulations of a full-scale system. Timing estimates indicate that 30,000 smooth shaded triangles can be generated per second, or 21,000 smooth-shaded and shadowed triangles can be generated per second, or over 25,000 shaded spheres can be generated per second. Image-enhancement by adaptive histogram equalization can be performed within 4 seconds on a 512x512 image.
机译:像素平面是用于光栅图形和成像的逻辑增强型存储系统。尽管每个像素内存都通过一位ALU进行了增强,但系统的真正功能来自于一棵树的一比特加法器,可以对每个像素评估线性表达式 Ax + By + C (x,y)同时进行,与ALU和存储器电路接受结果的速度一样快。我们和其他人已经开始开发利用这种快速线性表达式评估功能的各种算法。在本文中,我们报告了其中一些结果。本文说明的是来自像素平面硬件的小型工作原型的示例图像,以及来自全尺寸系统仿真的各种图像。时序估计表明,每秒可以生成30,000个平滑阴影三角形,或者每秒可以生成21,000个平滑阴影和阴影三角形,或者每秒可以生成25,000个以上的阴影球。通过自适应直方图均衡进行的图像增强可以在512x512的图像上在4秒钟内执行。

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