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Virtual Space Construction Based on Contact Constraints Using Robot Vision Technology for 3D Graphics Applications

机译:基于接触约束的3D图形应用中基于机器人视觉技术的虚拟空间构建

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摘要

This paper discusses about an automatic 3D scene generation system. Recently 3D graphics applications has become in great demand in various fields, especially in the video game industry year by year. The development of 3D graphics applications is still not easy and needs much time. Many tools or development systems for 3D graphics applications have been proposed so far. Even using such a development system, we have to prepare 3D scenes by manually laying out various 3D objects using a mouse device on a computer screen when developing 3D graphics applications. It also takes much time. We need any tool or system that can automatically generates 3D scenes. The authors have already proposed an automatic 3D scene generation system based on contact constraints. The contact constraints among 3D objects are defined as semantic database records by manually. It is useful to generate such semantic database records automatically from the information about layouts of real objects in the real world. So, this paper discusses about the usability of the robot vision technology to automatically generate such semantic database records.
机译:本文讨论了一种自动3D场景生成系统。最近,3D图形应用在各个领域中都有着巨大的需求,尤其是在视频游戏行业中,逐年增长。 3D图形应用程序的开发仍然不容易,并且需要很多时间。迄今为止,已经提出了许多用于3D图形应用程序的工具或开发系统。即使使用这样的开发系统,在开发3D图形应用程序时,我们也必须通过使用鼠标在计算机屏幕上手动布置各种3D对象来准备3D场景。这也需要很多时间。我们需要任何可以自动生成3D场景的工具或系统。作者已经提出了一种基于接触约束的自动3D场景生成系统。通过手动将3D对象之间的接触约束定义为语义数据库记录。从有关现实世界中真实对象的布局的信息自动生成此类语义数据库记录很有用。因此,本文讨论了机器人视觉技术自动生成此类语义数据库记录的可用性。

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