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Convergence of IPsec in presence of resets

机译:重置时IPsec的收敛

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IPsec is the current security standard for the Internet Protocol IP. According to IPsec, a selected computer pair (p. q) in the Internet can be designated a "security association". This designation guarantees that all sent IP messages whose original source is computer p and whose ultimate destination is computer q cannot be replayed in the future (by an adversary between p and q) and still be received by q as fresh messages from p. This guarantee is provided by adding increasing sequence numbers to all IP messages sent from p to q. Thus, p needs to always remember the sequence number of the last sent message, and q needs to always remember the sequence number of the last received message. Unfortunately, when computer p or q is reset these sequence numbers can be forgotten, and this leads to two bad possibilities: unbounded number of fresh messages from p can be discarded by q. and unbounded number qf replayed messages can be accepted by q. In this paper, we propose two operations, "SAVE"' and "FETCH", to prevent these possibilities. The SAVE operation can be used to store the last sent sequence member in persistent memory of p once every K/sub p/ sent messages, and can be used to store the last received sequence number in persistent memory of q once every K/sub q/ received messages. The FETCH operation can be used to fetch the last stored sequence number for a computer when that computer wakes tip after a reset. We show that the following three conditions hold when SAVE and FETCH are adopted in both p and q. First, when p is reset, at most 2K/sub p/ sequence numbers will be lost but no fresh message sent from p to q will be discarded if no message reorder occurs. Second, when q is reset, the number of discarded fresh messages is bounded by 2K/sub q/, In either case, no replayed message will be accepted by q.
机译:IPsec是Internet协议IP的当前安全标准。根据IPsec,可以将Internet中选定的计算机对(p。q)称为“安全关联”。该指定保证了所有发送的IP消息的原始源是计算机p,而最终目的地是计算机q,将来不能(由p和q之间的对手)重放,并且仍然可以作为q从p接收的新消息被q接收。通过向从p到q发送的所有IP消息添加递增的序列号来提供此保证。因此,p需要始终记住最后发送的消息的序列号,而q需要始终记住最后接收的消息的序列号。不幸的是,当计算机p或q重置时,这些序列号可能会被忘记,这导致了两种不良的可能性:q可能会丢弃来自p的无限数量的新消息。 q可以接受无限制数量qf重放的消息。在本文中,我们提出了两个操作“ SAVE”和“ FETCH”以防止这些可能性。 SAVE操作可用于将每K / sub p /发送的消息一次将最后发送的序列成员存储在p的持久性存储器中,并可用于将每K / sub q一次将最后接收的序列号存储在q的持久性存储器中。 /收到的消息。当计算机在重置后唤醒时,FETCH操作可用于获取该计算机的最后存储的序列号。我们证明,当在p和q中都采用SAVE和FETCH时,以下三个条件成立。首先,当重置p时,最多将丢失2K / sub p /序列号,但如果不发生消息重新排序,则从p发送到q的新消息将不会被丢弃。其次,当重置q时,丢弃的新鲜消息的数量以2K / sub q /为边界。在任何一种情况下,q都不会接受任何已重播的消息。

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