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Development of a new shooting-and-bouncing ray (SBR) tracing method that avoids ray double counting

机译:避免射线重复计数的新的弹跳射线(SBR)跟踪方法的开发

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A simple, effective, and accurate method is proposed to solve the ray double counting problem in the ray tracing method using the reception sphere mechanism. The principle behind the method is based in characterizing received rays according to the objects they encounter from the source to the observation point and avoiding counting rays with the same characteristics. Using this method, the double counting of rays in the usual shooting-and-bouncing ray tracing procedure can be easily avoided. Results are given to validate the proposed procedure and illustrate the improved accuracy.
机译:提出了一种简单,有效,准确的方法来解决使用接收球机制的光线追迹方法中的光线重复计数问题。该方法的原理是根据接收到的射线从源到观察点所遇到的对象来表征其特征,并避免对具有相同特征的射线进行计数。使用此方法,可以轻松避免在通常的拍摄和反弹光线追踪过程中重复计算光线。结果给出了验证所提出的程序并说明了改进的准确性。

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