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Multiple light sources and reflectance property estimation based on a mixture of spherical distributions

机译:基于球形分布混合的多个光源和反射特性估计

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In tins paper we propose a new method for simultaneously estimating the illumination of the scene and the reflectance property of an object from a single image. We assume that the illumination consists of multiple point sources and the shape of the object is known. Unlike previous methods, we will recover not only the direction and intensity of the light sources, but also the number of light sources and the specular reflection parameter of the object. First, we represent the illumination on the surface of a unit sphere as a finite mixture of von Mises-Fisher distributions by deriving a spherical specular reflection model. Next, we estimate this mixture and the number of distributions. Finally, using this result as initial estimates, we refine the estimates using the original specular reflection model. We can use the results to render the object under novel lighting conditions.
机译:在罐头纸中,我们提出了一种新方法,用于同时从单个图像估计场景的照明度和对象的反射率特性。我们假设照明由多个点光源组成,并且物体的形状是已知的。与以前的方法不同,我们不仅可以恢复光源的方向和强度,还可以恢复光源的数量和对象的镜面反射参数。首先,我们通过推导球面镜面反射模型,将单位球面上的照明表示为von Mises-Fisher分布的有限混合。接下来,我们估计这种混合和分布的数量。最后,使用此结果作为初始估计,我们使用原始镜面反射模型完善估计。我们可以使用结果在新颖的光照条件下渲染对象。

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