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Reasoning about actions and events in situational simulations

机译:情境模拟中的动作和事件的推理

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We have applied an interval representation of time to represent and reason about activities, events, actions and situations relevant to the construction domain. The first part formally defines the situational simulation environment and develops a set of temporal axioms which can be used to 1) express precedence constraints between time intervals and 2) capture the causal relationships between actions and events. The second part looks at an agent reasoning mechanism used to perceive and predict actions and foresee future consequences of present actions within the simulation environment. Agent reasoning is based on awareness derived from a knowledge base of facts which captures the causal nature of events in the construction management domain.
机译:我们使用时间间隔表示来表示和推理与建筑领域相关的活动,事件,动作和情况。第一部分正式定义了情境模拟环境,并开发了一组时间公理,这些公理可用于1)表达时间间隔之间的优先约束,以及2)捕获动作与事件之间的因果关系。第二部分介绍了一种代理推理机制,该机制用于感知和预测动作,并预测模拟环境中当前动作的未来后果。代理推理基于从事实知识库中获得的意识,该事实捕获了施工管理领域中事件的因果性质。

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