Given two sets of image correspondence data, the analysis of the corresponding rigid body transformation that accurately describes the object's motion in 3D space is a fundamental problem in image understanding. While many methods have been put forward to analyse 3D transformations, such methods do not make use of the vector distance between feature points and angular information as constraints to analyse transformation parameters. Current methods and algorithms have also suffered from the problems of lack of efficiency, sensitivity to noise, and multiplicity of solutions. In this paper we present a novel geometrical analysis of rigid body transformations and a novel algorithm to calibrate transformation parameters based on image correspondence. The algorithm is validated through experimental calibration and a comparison is made with calibration implemented by the least squares method. We demonstrate that the proposed algorithm works well in the presence of noise and that its performance is in general superior to algorithms based on the least squares method.
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